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All binary packages should depend on `+mingw32-filesystem+` or `+mingw64-filesystem+` (depending on the files in the package). If the line mentioned above is used then it will be added automatically, so you don't have to add it yourself
All libraries must be built as DLLs.
All packages should have:
All specfiles should BuildRequire at least one of these (depending on the targets for which you want to build):
and any other BuildRequires that they need.
And the Win64 target is provided by the macro:
As of Fedora 17 a set of RPM macros and packages have been introduced which help packagers compile binaries for multiple targets. The targets Win32 and Win64 are supported.
Autoconf files (`+%{mingw32_datadir}/aclocal+` / `+%{mingw64_datadir}/aclocal+`)
Base packages
Because of the peculiarity of Windows, DLLs are stored in the `+%{mingw32_bindir}+` directory, along with a control file in the `+%{mingw32_libdir}+` directory. For example, for a library called `+foo+` there would be:
Build architecture
`+BuildArch: noarch+`
BuildArch: noarch
Build for multiple targets
%mingw_configure --enable-static --enable-shared --enable-foo
BuildRequires: mingw32-filesystem >= 113
BuildRequires: mingw32-gcc
BuildRequires: mingw32-binutils
BuildRequires: mingw32-gettext
BuildRequires: mingw32-win-iconv
BuildRequires: mingw32-zlib
`+BuildRequires:  mingw32-filesystem >= minimum-version+` + `+BuildRequires:  mingw64-filesystem >= minimum-version+`
BuildRequires: mingw64-filesystem >= 113
BuildRequires: mingw64-gcc
BuildRequires: mingw64-binutils
BuildRequires: mingw64-gettext
BuildRequires: mingw64-win-iconv
BuildRequires: mingw64-zlib
By default a MinGW package will be built for both the Win32 and Win64 targets.